Fodder
Goblin Warrior
The rank and file of the horde. Individually weak – but they never come alone.
- Weak to
- Fire
- Resists
- None
Know your foe
Every enemy marching on the wall has its own behaviour, weaknesses and resistances. Learn them, draft the right elements and nothing gets through.
Elemental weaknesses
Each hero deals one element – Fire, Wind, Light or Physical. Enemies are not locked to an element; instead each one has its own list of weaknesses (it takes extra damage) and resistances (it takes reduced damage). Landing a weakness shows a bold WEAK! hit on screen.
Every regular enemy also has an elite version with the same ability and more health, so the same foe can show up tougher later in a run.
The horde
Fodder
The rank and file of the horde. Individually weak – but they never come alone.
Splitter
Shatters into three smaller skeletons when destroyed. Bring area damage or drown in bones.
Lateral mover
A winged creep that swoops and weaves its way across the battlefield. Slow projectiles simply miss.
Sustain bruiser
A walking fortress that regenerates once badly wounded. Burst it down before it recovers.
Delayed detonator
Never swings a blade. It reaches the wall, lights a fuse – and takes a chunk of stone with it.
Ranged attacker
Peppers the wall from just beyond sword reach.
Siege engine
Slow, patient and devastating. Hurls boulders at the wall from far up the lane.
Classified
New horrors are still being bred in the dark. More of the horde will be revealed closer to launch.
Boss battles
Bosses are immune to knockback and each one bends the rules of the battle.
Endless mode
A hooded necromancer who drags the dead back into the fight. Every few seconds a fan of fresh skeletons claws out of the ground before it.
Endless mode
She spits webs at your heroes, crippling their attack speed. Tap a webbed hero to tear them free before the next volley.
Campaign, Stage 1 finale
No tricks, no spells – just a mountain of muscle that tests whether your defence can deal enough damage, fast enough.
Weekly challenge
A stationary raid boss that grows deadlier phase after phase, adding new attacks to its arsenal as you climb. Each week favours one element in rotation – Fire, Wind, Light, then Physical – and every phase you clear counts toward the weekly leaderboard.
Cheat sheet
Which element to bring against which foe, based on the revealed roster.
| Element | Heroes | Strong against | Resisted by |
|---|---|---|---|
| Fire | Pyromancer | Goblin Warrior, Tank, Catapult, Spider Queen | Goblin Bomber |
| Wind | Bowmaster, Blademaster | Flyer, Goblin Bomber | Skeleton, Goblin Archer, Spider Queen |
| Light | Cleric | Skeleton, Skeleton Reanimator, Goblin Warlord | Catapult |
| Physical | Chakram | Goblin Archer | Flyer, Tank, Skeleton Reanimator, Goblin Warlord |
Pre‑registration opens soon
Join the Kingsguard before the gates open. Get an alert the moment pre-registration goes live on Google Play and the App Store – and on launch day.
Launching 7 February 2027
Pre‑register